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2026-08-07 15:56:42 +09:00

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Matlab

% REGULARIZE_3D_FIELD - remove rigid motion from the reconstructed DVF
%
% shift_3D_total= regularize_3D_field(shift_3D_total )
%
% Inputs:
% **shift_3D_total reconstructed DVF
% Outputs:
% ++shift_3D_total optimized DVF
%
%*-----------------------------------------------------------------------*
%| |
%| Except where otherwise noted, this work is licensed under a |
%| Creative Commons Attribution-NonCommercial-ShareAlike 4.0 |
%| International (CC BY-NC-SA 4.0) license. |
%| |
%| Copyright (c) 2017 by Paul Scherrer Institute (http://www.psi.ch) |
%| |
%| Author: CXS group, PSI |
%*-----------------------------------------------------------------------*
% You may use this code with the following provisions:
%
% If the code is fully or partially redistributed, or rewritten in another
% computing language this notice should be included in the redistribution.
%
% If this code, or subfunctions or parts of it, is used for research in a
% publication or if it is fully or partially rewritten for another
% computing language the authors and institution should be acknowledged
% in written form in the publication: “Data processing was carried out
% using the “cSAXS matlab package” developed by the CXS group,
% Paul Scherrer Institut, Switzerland.”
% Variations on the latter text can be incorporated upon discussion with
% the CXS group if needed to more specifically reflect the use of the package
% for the published work.
%
% A publication that focuses on describing features, or parameters, that
% are already existing in the code should be first discussed with the
% authors.
%
% This code and subroutines are part of a continuous development, they
% are provided “as they are” without guarantees or liability on part
% of PSI or the authors. It is the user responsibility to ensure its
% proper use and the correctness of the results.
function shift_3D_total= regularize_3D_field(shift_3D_total )
Nblocks = length(shift_3D_total);
for kk = 1:3
% remove additional degrees of freedome
shift_3D_avg = 0;
for ll = 1:Nblocks
shift_3D_avg = shift_3D_avg+ shift_3D_total{ll}{kk};
end
for ll = 1:Nblocks
shift_3D_total{ll}{kk} = shift_3D_total{ll}{kk} - shift_3D_avg/Nblocks;
end
end
end