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% INTERP3_GPU - fast texture-based GPU based interpolation method for 3D deformation
% input array is deformated gived X,Y,Z deformation vector fields
%
% array = interp3_gpu(array, DVF_X, DVF_Y, DVF_Z)
%
% Inputs:
% **array volume to be deformed
% **DVF_X deformation field in X direction
% **DVF_Y deformation field in Y direction
% **DVF_Z deformation field in Z direction
% Outputs:
% ++array deformed volume
%*-----------------------------------------------------------------------*
%|                                                                       |
%|  Except where otherwise noted, this work is licensed under a          |
%|  Creative Commons Attribution-NonCommercial-ShareAlike 4.0            |
%|  International (CC BY-NC-SA 4.0) license.                             |
%|                                                                       |
%|  Copyright (c) 2018 by Paul Scherrer Institute (http://www.psi.ch)    |
%|                                                                       |
%|      Author: CXS group, PSI  |
%*-----------------------------------------------------------------------*
% You may use this code with the following provisions:
%
% If the code is fully or partially redistributed, or rewritten in another
% computing language this notice should be included in the redistribution.
%
% If this code, or subfunctions or parts of it, is used for research in a
% publication or if it is fully or partially rewritten for another
% computing language the authors and institution should be acknowledged
% in written form in the publication: Data processing was carried out
% using the cSAXS matlab package developed by the CXS group,
% Paul Scherrer Institut, Switzerland.
% Variations on the latter text can be incorporated upon discussion with
% the CXS group if needed to more specifically reflect the use of the package
% for the published work.
%
% A publication that focuses on describing features, or parameters, that
% are already existing in the code should be first discussed with the
% authors.
%
% This code and subroutines are part of a continuous development, they
% are provided as they are without guarantees or liability on part
% of PSI or the authors. It is the user responsibility to ensure its
% proper use and the correctness of the results.
function array = interp3_gpu(array, DVF_X, DVF_Y, DVF_Z)
% apply 3D deformation using GPU textures
try
array = interp3_gpu(array, DVF_X, DVF_Y, DVF_Z);
catch err
if strcmpi(err.identifier, 'MATLAB:mex:ErrInvalidMEXFile')
% recompile the MEX code
path = replace(mfilename('fullpath'), mfilename, '');
mexcuda('-output', fullfile(path,'private/interp3_gpu_ker'), fullfile(path, 'private/interp3_gpu_ker.cu'))
array = interp3_gpu(array, DVF_X, DVF_Y, DVF_Z);
else
rethrow(err)
end
end
end